class GmAnimationEventHandler

The animation event handler handles all animation events that occurr throughout the lifetime of an animation

Inheritance:


Public Methods

[more] GmAnimationEventHandler ()
Standard constructor
[more]virtual void animationFinished (GmTypes::AnimationType animationType)
This method is called whenever an animation is finished.
[more]virtual ~GmAnimationEventHandler ()
Standard destructor


Documentation

The animation event handler handles all animation events that occurr throughout the lifetime of an animation
o GmAnimationEventHandler()
Standard constructor

ovirtual ~GmAnimationEventHandler()
Standard destructor

ovirtual void animationFinished(GmTypes::AnimationType animationType)
This method is called whenever an animation is finished. This animation event handler must register itself with the animation of interest if it is going to recieve an animation complete event.

Parameters:
animationType - the type of animation that completed animating.


Direct child classes:
GmAnimatedWidget

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