class GmCheckBox |
A checkbox class.
GmCheckBox () Standard constructor | |
virtual void | applyLayout (float minX, float minY, float minZ, float maxX, float maxY, float maxZ) Repositions and resizes this component based on parameters passed into the method. |
virtual bool | getSelected () Return the selected state of this checkbox. |
virtual void | mousePressEvent (GmEvent* event) Event processing function to process a mouse press event. |
virtual void | mouseReleaseEvent (GmEvent* event) Event processing function to process a mouse release event. |
virtual void | setAbsoluteGeometry (float x, float y, float z, float width, float height, float depth) Sets the absolute geometry to use for this drawable object. |
virtual void | setBaseColor (GlmColor4* color) Sets the base color of the button. |
virtual void | setBaseColor (float r, float g, float b, float a) Sets the base color of the button. |
virtual void | setCheckColor (float r, float g, float b, float a) Sets the check color of the checkbox. |
virtual void | setDepth (float depth) Sets the depth of the drawable object in units. |
virtual void | setHeight (float height) Sets the height of the drawable object in units. |
virtual void | setPosition (GlmPoint3* point) Sets the position of the drawable. |
virtual void | setPosition (float x, float y, float z) Sets the position of the drawable. |
virtual void | setRelativeGeometry (float x, float y, float z, float width, float height, float depth) Sets the relative geometry to use for this drawable object. |
virtual void | setRelativeGeometry (float x, float y, float width, float height) Sets the relative geometry to use for this drawable object. |
virtual void | setSelected (bool selected) Set the selected state of this checkbox. |
virtual void | setWidth (float width) Sets the width of the drawable object in units. |
virtual | ~GmCheckBox () Standard destructor |
GlmColor4 | mCheckColor The color of the check inside the checkbox |
bool | mSelected The state, selected or unselected, of the checkbox |
virtual void | render2d (GmTypes::RenderOptionType renderOptions) Renders this button to a 2D image buffer. |
virtual void | render2dSelect (GmTypes::RenderOptionType renderOptions) Renders this button to a selection buffer. |
A checkbox class. Checkboxes represent a toggleable state.
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