class GmGraphicButton |
Class description
| GmGraphicButton () Standard constructor | |
| applyLayout (float minX, float minY, float minZ, float maxX, float maxY, float maxZ) Repositions and resizes this component based on parameters passed into the method. | |
| mousePressEvent (GmEvent* event) Event processing function to process a mouse press event. | |
| mouseReleaseEvent (GmEvent* event) Event processing function to process a mouse release event. | |
| setAbsoluteGeometry (float x, float y, float z, float width, float height, float depth) Sets the absolute geometry to use for this drawable object. | |
| setPressedIconFile (char* filename) Pure virtual method that loads the pressed graphic file into the icon. | |
| setRelativeGeometry (float x, float y, float width, float height) Sets the relative geometry to use for this drawable object. | |
| setRelativeGeometry (float x, float y, float z, float width, float height, float depth) Sets the relative geometry to use for this drawable object. | |
| setUnpressedIconFile (char* filename) Pure virtual method that loads the unpressed graphic file into the icon. | |
| ~GmGraphicButton () Virtual destructor |
| mPressedIcon The icon to use while the button is pressed | |
| mUnpressedIcon The icon to use while the button is not pressed |
| render2d (GmTypes::RenderOptionType renderOptions) Renders this button to a 2D image buffer. | |
| render2dSelect (GmTypes::RenderOptionType renderOptions) Renders this button to a selection buffer. | |
| setIconGeometry () Sets the geometry of the pressed and unpressed icons |
Class description
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