class GmIconBar |
This icon bar can hold any number of push buttons.
vector<GmButton*> | mButtons Description |
unsigned int | mNumRows The number of rows to put the buttons in |
void | setButtonGeometry () Goes through every button, setting the correct geometry based on the size of the Iconbar and the number of rows |
This icon bar can hold any number of push buttons. It has the capability of displaying the buttons in any number of rows.
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